Related papers: An Algorithm to Compute the Nearest Point in the L…
Despite its reduced complexity, lattice reduction-aided decoding exhibits a widening gap to maximum-likelihood (ML) performance as the dimension increases. To improve its performance, this paper presents randomized lattice decoding based on…
We develop a sketching algorithm to find the point on the convex hull of a dataset, closest to a query point outside it. Studying the convex hull of datasets can provide useful information about their geometric structure and their…
A linear time algorithm to find a set of nearest elements in a mesh.
This article presents a novel encoding for quantum Lattice Boltzmann method algorithm using Carleman linearization. In contrast to previous articles \cite{Sanavio2024LatticeBC,sanavio2025carleman}, the encoding used allows for local…
The surface code is unarguably the leading quantum error correction code for 2-D nearest neighbor architectures, featuring a high threshold error rate of approximately 1%, low overhead implementations of the entire Clifford group, and…
In this paper we present the first provable approximate nearest-neighbor (ANN) algorithms for Bregman divergences. Our first algorithm processes queries in O(log^d n) time using O(n log^d n) space and only uses general properties of the…
Tensor network contractions are widely used in statistical physics, quantum computing, and computer science. We introduce a method to efficiently approximate tensor network contractions using low-rank approximations, where each intermediate…
The Euclidean algorithm is one of the oldest algorithms known to mankind. Given two integral numbers $a_1$ and $a_2$, it computes the greatest common divisor (gcd) of $a_1$ and $a_2$ in a very elegant way. From a lattice perspective, it…
A lattice of integers is the collection of all linear combinations of a set of vectors for which all entries of the vectors are integers and all coefficients in the linear combinations are also integers. Lattice reduction refers to the…
The minimum convex cover problem seeks to cover a polygon $P$ with the fewest convex polygons that lie within $P$. This problem is $\exists\mathbb R$-complete, and the best previously known algorithm, due to Eidenbenz and Widmayer (2001),…
In this short note we give incremental algorithms for the following lattice problems: finding a basis of a lattice, computing the successive minima, and determining the orthogonal decomposition. We prove an upper bound for the number of…
We provide a deterministic algorithm that outputs an $O(n^{3/4} \log n)$-approximation for the Longest Common Subsequence (LCS) of two input sequences of length $n$ in near-linear time. This is the first deterministic approximation…
For a polygon P with n vertices, the vertex guarding problem asks for the minimum subset G of P's vertices such that every point in P is seen by at least one point in G. This problem is NP-complete and APX-hard. The first approximation…
We study the complexity of optimizing highly smooth convex functions. For a positive integer $p$, we want to find an $\epsilon$-approximate minimum of a convex function $f$, given oracle access to the function and its first $p$ derivatives,…
A noticeable fraction of Algorithms papers in the last few decades improve the running time of well-known algorithms for fundamental problems by logarithmic factors. For example, the $O(n^2)$ dynamic programming solution to the Longest…
The question of list decoding error-correcting codes over finite fields (under the Hamming metric) has been widely studied in recent years. Motivated by the similar discrete structure of linear codes and point lattices in R^N, and their…
Given a simple polygon $P$ consisting of $n$ vertices, we study the problem of designing space-efficient algorithms for computing (i) the visibility polygon of a point inside $P$, (ii) the weak visibility polygon of a line segment inside…
We present a substantially more efficient variant, both in terms of running time and size of preprocessing advice, of the algorithm by Liu, Lyubashevsky, and Micciancio for solving CVPP (the preprocessing version of the Closest Vector…
Motivated by Johnson--Lindenstrauss dimension reduction, amplitude encoding, and the view of measurements as hash-like primitives, one might hope to compress an $n$-point approximate nearest neighbor (ANN) data structure into $O(\log n)$…
Given a sequence of integers, we want to find a longest increasing subsequence of the sequence. It is known that this problem can be solved in $O(n \log n)$ time and space. Our goal in this paper is to reduce the space consumption while…