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Related papers: The Variable Hierarchy for the Games mu-Calculus

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Categorical quantum mechanics, which examines quantum theory via dagger-compact closed categories, gives satisfying high-level explanations to the quantum information procedures such as Bell-type entanglement or complementary observables…

Quantum Physics · Physics 2014-05-20 Ali Nabi Duman

The performance of two pivoting algorithms, due to Lemke and Cottle and Dantzig, is studied on linear complementarity problems (LCPs) that arise from infinite games, such as parity, average-reward, and discounted games. The algorithms have…

Computer Science and Game Theory · Computer Science 2020-01-16 John Fearnley , Marcin Jurdziński , Rahul Savani

Examples of games between two partners with mixed strategies, calculated by the use of the probability amplitude as some vector in Hilbert space are given. The games are macroscopic, no microscopic quantum agent is supposed. The reason for…

Quantum Physics · Physics 2009-11-11 A. A. Grib , A. Yu. Khrennikov , G. N. Parfionov , K. A. Starkov

We introduce the notion of logical A-games for a fairly general class of algebras A of real truth-values. This concept generalizes the Boolean games of Harrenstein et al. as well as the recently defined Lukasiewicz games of Marchioni and…

Logic · Mathematics 2016-01-05 Libor Běhounek , Petr Cintula , Chris Fermüller , Tomáš Kroupa

We study symmetric bimatrix games that also have the common-payoff property, i.e., the two players receive the same payoff at any outcome of the game. Due to the symmetry property, these games are guaranteed to have symmetric Nash…

Computer Science and Game Theory · Computer Science 2025-07-28 Abheek Ghosh , Alexandros Hollender

Graph games with {\omega}-regular winning conditions provide a mathematical framework to analyze a wide range of problems in the analysis of reactive systems and programs (such as the synthesis of reactive systems, program repair, and the…

Data Structures and Algorithms · Computer Science 2017-06-16 Krishnendu Chatterjee , Wolfgang Dvořák , Monika Henzinger , Veronika Loitzenbauer

Solving parity games is a major building block for numerous applications in reactive program verification and synthesis. While they can be solved efficiently in practice, no known approach has a polynomial worst-case runtime complexity. We…

Computer Science and Game Theory · Computer Science 2023-07-28 Tobias Hecking , Swathy Muthukrishnan , Alexander Weinert

Classify simple games into sixteen "types" in terms of the four conventional axioms: monotonicity, properness, strongness, and nonweakness. Further classify them into sixty-four classes in terms of finiteness (existence of a finite carrier)…

Computer Science and Game Theory · Computer Science 2011-07-05 Masahiro Kumabe , H. Reiju Mihara

This paper examines multiplayer symmetric constant-sum games with more than two players in a competitive setting, including examples like Mahjong, Poker, and various board and video games. In contrast to two-player zero-sum games,…

Machine Learning · Computer Science 2024-10-04 Jiawei Ge , Yuanhao Wang , Wenzhe Li , Chi Jin

The framework of graded semantics uses graded monads to capture behavioural equivalences of varying granularity, for example as found on the linear-time/branching-time spectrum, over general system types. We describe a generic…

Logic in Computer Science · Computer Science 2024-05-08 Chase Ford , Harsh Beohar , Barbara König , Stefan Milius , Lutz Schröder

It is known that the alternation hierarchy of least and greatest fixpoint operators in the mu-calculus is strict. However, the strictness of the alternation hierarchy does not necessarily carry over when considering restricted classes of…

Logic in Computer Science · Computer Science 2012-10-10 Julian Gutierrez , Felix Klaedtke , Martin Lange

Definable zero-sum stochastic games involve a finite number of states and action sets, reward and transition functions that are definable in an o-minimal structure. Prominent examples of such games are finite, semi-algebraic or globally…

Optimization and Control · Mathematics 2015-01-05 Jérôme Bolte , Stéphane Gaubert , Guillaume Vigeral

The following four classes of computational problems are equivalent: solving matrix games, solving linear programs, best $l^{\infty}$ linear approximation, best $l^1$ linear approximation.

Computer Science and Game Theory · Computer Science 2007-05-23 L. N. Vaserstein

Attractors in parity games are a technical device for solving "alternating" reachability of given node sets. A well known solver of parity games - Zielonka's algorithm - uses such attractor computations recursively. We here propose new…

Logic in Computer Science · Computer Science 2014-05-20 Michael Huth , Jim Huan-Pu Kuo , Nir Piterman

Matching problems with linearly transferable utility (LTU) generalize the well-studied transferable utility (TU) case by relaxing the assumption that utility is transferred one-for-one within matched pairs. We show that LTU matching…

Theoretical Economics · Economics 2025-12-02 Alfred Galichon , Antoine Jacquet

We present a new game semantics for Martin-L\"of type theory (MLTT), our aim is to give a mathematical and intensional explanation of MLTT. Specifically, we propose a category with families of a novel variant of games, which induces a…

Logic in Computer Science · Computer Science 2021-06-18 Norihiro Yamada

This paper takes a game theoretical approach to open shop scheduling problems with unit execution times to minimize the sum of completion times. By supposing an initial schedule and associating each job (consisting in a number of…

Computer Science and Game Theory · Computer Science 2019-07-31 Ata Atay , Pedro Calleja , Sergio Soteras

This paper contributes to the study of positional determinacy of infinite duration games played on potentially infinite graphs with neutral transitions. Recently, [Ohlmann, TheoretiCS 2023] established that positionality of…

Computer Science and Game Theory · Computer Science 2026-05-12 Antonio Casares , Pierre Ohlmann , Michał Skrzypczak , Igor Walukiewicz

While discounted payoff games and classic games that reduce to them, like parity and mean-payoff games, are symmetric, their solutions are not. We have taken a fresh view on the constraints that optimal solutions need to satisfy, and…

Data Structures and Algorithms · Computer Science 2023-10-03 Daniele Dell'Erba , Arthur Dumas , Sven Schewe

The higher-dimensional modal mu-calculus is an extension of the mu-calculus in which formulas are interpreted in tuples of states of a labeled transition system. Every property that can be expressed in this logic can be checked in…

Logic in Computer Science · Computer Science 2012-02-17 Martin Lange , Etienne Lozes