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Untangling is a process in which some vertices of a planar graph are moved to obtain a straight-line plane drawing. The aim is to move as few vertices as possible. We present an algorithm that untangles the cycle graph C_n while keeping at…

Computational Geometry · Computer Science 2011-02-07 Josef Cibulka

Random walks and polygons are used to model polymers. In this paper we consider the extension of writhe, self-linking number and linking number to open chains. We then study the average writhe, self-linking and linking number of random…

Geometric Topology · Mathematics 2015-05-13 E. Panagiotou , K. C. Millett , S. Lambropoulou

This is a study of the construction of particular regular sub-n-gons T in regular n-gons P using a special system of chords of P. In particular, some of these sub-n-gons have areas which are integer divisors of the area of the given n-gon…

History and Overview · Mathematics 2026-03-03 James M Parks

A constant-workspace algorithm has read-only access to an input array and may use only O(1) additional words of $O(\log n)$ bits, where $n$ is the size of the input. We assume that a simple $n$-gon is given by the ordered sequence of its…

Computational Geometry · Computer Science 2013-06-14 Tetsuo Asano , Kevin Buchin , Maike Buchin , Matias Korman , Wolfgang Mulzer , Günter Rote , André Schulz

Spherically symmetric random walks in arbitrary dimension $D$ can be described in terms of Gegenbauer (ultraspherical) polynomials. For example, Legendre polynomials can be used to represent the special case of two-dimensional spherically…

High Energy Physics - Lattice · Physics 2010-11-19 Carl M. Bender , Peter N. Meisinger , Fred Cooper

In this paper, we study movements of simple polygonal chains in 3D. We say that an open, simple polygonal chain can be straightened if it can be continuously reconfigured to a straight sequence of segments in such a manner that both the…

Computational Geometry · Computer Science 2007-05-23 T. Biedl , E. Demaine , M. Demaine , S. Lazard , A. Lubiw , J. O'Rourke , M. Overmars , S. Robbins , I. Streinu , G. Toussaint , S. Whitesides

We study the problem of finding a triangulation T of a planar point set S such as to minimize the expected distance between two points x and y chosen uniformly at random from S. By distance we mean the length of the shortest path between x…

Computational Geometry · Computer Science 2012-06-21 Laszlo Kozma

In this paper, we study movements of simple polygonal chains in 3D. We say that an open, simple polygonal chain can be straightened if it can be continuously reconfigured to a straight sequence of segments in such a manner that both the…

Computational Geometry · Computer Science 2007-05-23 T. Biedl , E. Demaine , M. Demaine , S. Lazard , A. Lubiw , J. O'Rourke , M. Overmars , S. Robbins , I. Streinu , G. Toussaint , S. Whitesides

In this paper, we establish two necessary conditions for a joint triangulation of two sets of $n$ points in the plane and conjecture that they are sufficient. We show that these necessary conditions can be tested in $O(n^3)$ time. For the…

Discrete Mathematics · Computer Science 2011-02-08 Ajit Arvind Diwan , Subir Kumar Ghosh , Partha Pratim Goswami , Andrzej Lingas

In this work we prove a shape theorem for a growing set of Simple Random Walks (SRWs), known as frog model. The dynamics of this process is described as follows: There are some active particles, which perform independent SRWs, and sleeping…

Probability · Mathematics 2007-05-23 O. S. M. Alves , S. Yu. Popov , F. P. Machado

Let $G$ be a directed graph with $n$ vertices and $m$ edges, embedded on a surface $S$, possibly with boundary, with first Betti number $\beta$. We consider the complexity of finding closed directed walks in $G$ that are either contractible…

Computational Geometry · Computer Science 2019-03-22 Jeff Erickson , Yipu Wang

We present a simple randomized scheme for triangulating a set $P$ of $n$ points in the plane, and construct a kinetic data structure which maintains the triangulation as the points of $P$ move continuously along piecewise algebraic…

Computational Geometry · Computer Science 2010-05-07 Haim Kaplan , Natan Rubin , Micha Sharir

A linkage mechanism consists of rigid bodies assembled by joints which can be used to translate and transfer motion from one form in one place to another. In this paper, we are particularly interested in a family of spacial linkage…

Exactly Solvable and Integrable Systems · Physics 2019-09-30 Shizuo Kaji , Kenji Kajiwara , Hyeongki Park

When the boundary of a familiar object is shown by a series of isolated dots, humans can often recognize the object with ease. This ability can be sustained with addition of distracting dots around the object. However, such capability has…

Computer Vision and Pattern Recognition · Computer Science 2015-03-04 Toshiro Kubota

A simple object (one point in $m$-dimensional space) is the resultant of the evolving matrix polynomial of walks in the irreducible aperiodic network structure of the first order DeGroot (weighted averaging) state-space process. This paper…

Optimization and Control · Mathematics 2014-01-22 Noah E. Friedkin

In this paper, we consider the problem of determining in polynomial time whether a given planar point set $P$ of $n$ points admits 4-connected triangulation. We propose a necessary and sufficient condition for recognizing $P$, and present…

Computational Geometry · Computer Science 2013-10-08 Ajit Arvind Diwan , Subir Kumar Ghosh , Bodhayan Roy

Motivated by the problem of redistricting, we study area-preserving reconfigurations of connected subdivisions of a simple polygon. A connected subdivision of a polygon $\mathcal{R}$, called a district map, is a set of interior disjoint…

Computational Geometry · Computer Science 2023-07-04 Hugo A. Akitaya , Andrei Gonczi , Diane L. Souvaine , Csaba D. Tóth , Thomas Weighill

A morph between two straight-line planar drawings of the same graph is a continuous transformation from the first to the second drawing such that planarity is preserved at all times. Each step of the morph moves each vertex at constant…

Computational Geometry · Computer Science 2013-08-21 Patrizio Angelini , Fabrizio Frati , Maurizio Patrignani , Vincenzo Roselli

It has recently been shown that any simple (i.e. nonintersecting) polygonal chain in the plane can be reconfigured to lie on a straight line, and any simple polygon can be reconfigured to be convex. This result cannot be extended to tree…

Let $P$ be a simple polytope with $n-d = 2$, where $d$ is the dimension and $n$ is the number of facets. The graph of such a polytope is also called a grid. It is known that the directed random walk along the edges of $P$ terminates after…

Discrete Mathematics · Computer Science 2017-05-30 Malte Milatz
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