English

The Prophet and the Voronoi Diagram

Computational Geometry 2026-04-28 v1

Abstract

Consider a stream of nn random points (say, from the unit square) arriving one by one, where a player has to make an irreversible immediate decision for each arriving point whether to pick it. The player has to pick a single point, and the payoff is the area of the cell of the picked point, in the final Voronoi diagram of \emph{all} the points. We show that there is a simple strategy so that with probability 1O~(1/n)\geq 1 - \tilde O(1/\sqrt{n}), the player's payoff is only a constant factor smaller than the optimal choice (i.e., the one made by the prophet). This competitiveness is somewhat surprising, as this payoff is larger by a factor of Θ(logn)\Theta( \log n) than the average payoff.

Keywords

Cite

@article{arxiv.2604.23021,
  title  = {The Prophet and the Voronoi Diagram},
  author = {Sariel Har-Peled},
  journal= {arXiv preprint arXiv:2604.23021},
  year   = {2026}
}