English

The complexity of approximate Nash equilibrium in congestion games with negative delays

Computer Science and Game Theory 2011-02-08 v1 Computational Complexity Data Structures and Algorithms

Abstract

We extend the study of the complexity of finding an \eps\eps-approximate Nash equilibrium in congestion games from the case of positive delay functions to delays of arbitrary sign. We first prove that in symmetric games with α\alpha-bounded jump the \eps\eps-Nash dynamic converges in polynomial time when all delay functions are negative, similarly to the case of positive delays. We then establish a hardness result for symmetric games with α\alpha-bounded jump and with arbitrary delay functions: in that case finding an \eps\eps-Nash equilibrium becomes \PLS\PLS-complete.

Keywords

Cite

@article{arxiv.1102.1161,
  title  = {The complexity of approximate Nash equilibrium in congestion games with negative delays},
  author = {Frederic Magniez and Michel de Rougemont and Miklos Santha and Xavier Zeitoun},
  journal= {arXiv preprint arXiv:1102.1161},
  year   = {2011}
}