String Sound Synthesizer on GPU-accelerated Finite Difference Scheme
Abstract
This paper introduces a nonlinear string sound synthesizer, based on a finite difference simulation of the dynamic behavior of strings under various excitations. The presented synthesizer features a versatile string simulation engine capable of stochastic parameterization, encompassing fundamental frequency modulation, stiffness, tension, frequency-dependent loss, and excitation control. This open-source physical model simulator not only benefits the audio signal processing community but also contributes to the burgeoning field of neural network-based audio synthesis by serving as a novel dataset construction tool. Implemented in PyTorch, this synthesizer offers flexibility, facilitating both CPU and GPU utilization, thereby enhancing its applicability as a simulator. GPU utilization expedites computation by parallelizing operations across spatial and batch dimensions, further enhancing its utility as a data generator.
Keywords
Cite
@article{arxiv.2311.18505,
title = {String Sound Synthesizer on GPU-accelerated Finite Difference Scheme},
author = {Jin Woo Lee and Min Jun Choi and Kyogu Lee},
journal= {arXiv preprint arXiv:2311.18505},
year = {2024}
}
Comments
To be appeared in ICASSP 2024