Robust approachability and regret minimization in games with partial monitoring
Statistics Theory
2012-02-17 v3 Machine Learning
Statistics Theory
Abstract
Approachability has become a standard tool in analyzing earning algorithms in the adversarial online learning setup. We develop a variant of approachability for games where there is ambiguity in the obtained reward that belongs to a set, rather than being a single vector. Using this variant we tackle the problem of approachability in games with partial monitoring and develop simple and efficient algorithms (i.e., with constant per-step complexity) for this setup. We finally consider external regret and internal regret in repeated games with partial monitoring and derive regret-minimizing strategies based on approachability theory.
Keywords
Cite
@article{arxiv.1105.4995,
title = {Robust approachability and regret minimization in games with partial monitoring},
author = {Shie Mannor and Vianney Perchet and Gilles Stoltz},
journal= {arXiv preprint arXiv:1105.4995},
year = {2012}
}