English

Realistic One-shot Mesh-based Head Avatars

Computer Vision and Pattern Recognition 2022-06-17 v1 Graphics

Abstract

We present a system for realistic one-shot mesh-based human head avatars creation, ROME for short. Using a single photograph, our model estimates a person-specific head mesh and the associated neural texture, which encodes both local photometric and geometric details. The resulting avatars are rigged and can be rendered using a neural network, which is trained alongside the mesh and texture estimators on a dataset of in-the-wild videos. In the experiments, we observe that our system performs competitively both in terms of head geometry recovery and the quality of renders, especially for the cross-person reenactment. See results https://samsunglabs.github.io/rome/

Cite

@article{arxiv.2206.08343,
  title  = {Realistic One-shot Mesh-based Head Avatars},
  author = {Taras Khakhulin and Vanessa Sklyarova and Victor Lempitsky and Egor Zakharov},
  journal= {arXiv preprint arXiv:2206.08343},
  year   = {2022}
}
R2 v1 2026-06-24T11:54:12.539Z