English

One2Avatar: Generative Implicit Head Avatar For Few-shot User Adaptation

Computer Vision and Pattern Recognition 2024-02-20 v1

Abstract

Traditional methods for constructing high-quality, personalized head avatars from monocular videos demand extensive face captures and training time, posing a significant challenge for scalability. This paper introduces a novel approach to create high quality head avatar utilizing only a single or a few images per user. We learn a generative model for 3D animatable photo-realistic head avatar from a multi-view dataset of expressions from 2407 subjects, and leverage it as a prior for creating personalized avatar from few-shot images. Different from previous 3D-aware face generative models, our prior is built with a 3DMM-anchored neural radiance field backbone, which we show to be more effective for avatar creation through auto-decoding based on few-shot inputs. We also handle unstable 3DMM fitting by jointly optimizing the 3DMM fitting and camera calibration that leads to better few-shot adaptation. Our method demonstrates compelling results and outperforms existing state-of-the-art methods for few-shot avatar adaptation, paving the way for more efficient and personalized avatar creation.

Keywords

Cite

@article{arxiv.2402.11909,
  title  = {One2Avatar: Generative Implicit Head Avatar For Few-shot User Adaptation},
  author = {Zhixuan Yu and Ziqian Bai and Abhimitra Meka and Feitong Tan and Qiangeng Xu and Rohit Pandey and Sean Fanello and Hyun Soo Park and Yinda Zhang},
  journal= {arXiv preprint arXiv:2402.11909},
  year   = {2024}
}
R2 v1 2026-06-28T14:52:48.106Z