Real-time rendering of complex fractals
Graphics
2021-02-04 v1 Dynamical Systems
Abstract
This chapter describes how to use intersection and closest-hit shaders to implement real-time visualizations of complex fractals using distance functions. The Mandelbulb and Julia Sets are used as examples.
Cite
@article{arxiv.2102.01747,
title = {Real-time rendering of complex fractals},
author = {Vinícius da Silva and Tiago Novello and Hélio Lopes and Luiz Velho},
journal= {arXiv preprint arXiv:2102.01747},
year = {2021}
}
Comments
11 pages, 4 figures