Non-Stochastic Multi-Player Multi-Armed Bandits: Optimal Rate With Collision Information, Sublinear Without
Abstract
We consider the non-stochastic version of the (cooperative) multi-player multi-armed bandit problem. The model assumes no communication at all between the players, and furthermore when two (or more) players select the same action this results in a maximal loss. We prove the first -type regret guarantee for this problem, under the feedback model where collisions are announced to the colliding players. Such a bound was not known even for the simpler stochastic version. We also prove the first sublinear guarantee for the feedback model where collision information is not available, namely where is the number of players.
Keywords
Cite
@article{arxiv.1904.12233,
title = {Non-Stochastic Multi-Player Multi-Armed Bandits: Optimal Rate With Collision Information, Sublinear Without},
author = {Sébastien Bubeck and Yuanzhi Li and Yuval Peres and Mark Sellke},
journal= {arXiv preprint arXiv:1904.12233},
year = {2019}
}
Comments
27 pages, v2 adds a pseudorandom generator construction to remove the shared randomness assumption in the $\sqrt{T}$-regret result (Section 3.9)