English

NeuS-PIR: Learning Relightable Neural Surface using Pre-Integrated Rendering

Computer Vision and Pattern Recognition 2024-03-27 v3 Graphics

Abstract

This paper presents a method, namely NeuS-PIR, for recovering relightable neural surfaces using pre-integrated rendering from multi-view images or video. Unlike methods based on NeRF and discrete meshes, our method utilizes implicit neural surface representation to reconstruct high-quality geometry, which facilitates the factorization of the radiance field into two components: a spatially varying material field and an all-frequency lighting representation. This factorization, jointly optimized using an adapted differentiable pre-integrated rendering framework with material encoding regularization, in turn addresses the ambiguity of geometry reconstruction and leads to better disentanglement and refinement of each scene property. Additionally, we introduced a method to distil indirect illumination fields from the learned representations, further recovering the complex illumination effect like inter-reflection. Consequently, our method enables advanced applications such as relighting, which can be seamlessly integrated with modern graphics engines. Qualitative and quantitative experiments have shown that NeuS-PIR outperforms existing methods across various tasks on both synthetic and real datasets. Source code is available at https://github.com/Sheldonmao/NeuSPIR

Keywords

Cite

@article{arxiv.2306.07632,
  title  = {NeuS-PIR: Learning Relightable Neural Surface using Pre-Integrated Rendering},
  author = {Shi Mao and Chenming Wu and Zhelun Shen and Yifan Wang and Dayan Wu and Liangjun Zhang},
  journal= {arXiv preprint arXiv:2306.07632},
  year   = {2024}
}
R2 v1 2026-06-28T11:03:43.853Z