Mean-Field-Type Games in Engineering
Optimization and Control
2017-11-30 v3 Computer Science and Game Theory
Abstract
A mean-field-type game is a game in which the instantaneous payoffs and/or the state dynamics functions involve not only the state and the action profile but also the joint distributions of state-action pairs. This article presents some engineering applications of mean-field-type games including road traffic networks, multi-level building evacuation, millimeter wave wireless communications, distributed power networks, virus spread over networks, virtual machine resource management in cloud networks, synchronization of oscillators, energy-efficient buildings, online meeting and mobile crowdsensing.
Keywords
Cite
@article{arxiv.1605.03281,
title = {Mean-Field-Type Games in Engineering},
author = {Boualem Djehiche and Alain Tcheukam and Hamidou Tembine},
journal= {arXiv preprint arXiv:1605.03281},
year = {2017}
}
Comments
84 pages, 24 figures, 183 references. to appear in AIMS 2017