Mastermind with a Linear Number of Queries
Combinatorics
2023-09-20 v3 Data Structures and Algorithms
Abstract
Since the 1960s Mastermind has been studied for the combinatorial and information theoretical interest the game has to offer. Many results have been discovered starting with Erd\H{o}s and R\'enyi determining the optimal number of queries needed for two colors. For colors and positions, Chv\'atal found asymptotically optimal bounds when . Following a sequence of gradual improvements for colors, the central open question is to resolve the gap between and for . In this paper, we resolve this gap by presenting the first algorithm for solving Mastermind with a linear number of queries. As a consequence, we are able to determine the query complexity of Mastermind for any parameters and .
Cite
@article{arxiv.2011.05921,
title = {Mastermind with a Linear Number of Queries},
author = {Anders Martinsson and Pascal Su},
journal= {arXiv preprint arXiv:2011.05921},
year = {2023}
}