English

Hitem3D 2.0: Multi-View Guided Native 3D Texture Generation

Computer Vision and Pattern Recognition 2026-04-13 v1

Abstract

Although recent advances have improved the quality of 3D texture generation, existing methods still struggle with incomplete texture coverage, cross-view inconsistency, and misalignment between geometry and texture. To address these limitations, we propose Hitem3D 2.0, a multi-view guided native 3D texture generation framework that enhances texture quality through the integration of 2D multi-view generation priors and native 3D texture representations. Hitem3D 2.0 comprises two key components: a multi-view synthesis framework and a native 3D texture generation model. The multi-view generation is built upon a pre-trained image editing backbone and incorporates plug-and-play modules that explicitly promote geometric alignment, cross-view consistency, and illumination uniformity, thereby enabling the synthesis of high-fidelity multi-view images. Conditioned on the generated views and 3D geometry, the native 3D texture generation model projects multi-view textures onto 3D surfaces while plausibly completing textures in unseen regions. Through the integration of multi-view consistency constraints with native 3D texture modeling, Hitem3D 2.0 significantly improves texture completeness, cross-view coherence, and geometric alignment. Experimental results demonstrate that Hitem3D 2.0 outperforms existing methods in terms of texture detail, fidelity, consistency, coherence, and alignment.

Keywords

Cite

@article{arxiv.2604.09231,
  title  = {Hitem3D 2.0: Multi-View Guided Native 3D Texture Generation},
  author = {Huiang He and Shengchu Zhao and Jianwen Huang and Jie Li and Jiaqi Wu and Hu Zhang and Pei Tang and Heliang Zheng and Yukun Li and Rongfei Jia},
  journal= {arXiv preprint arXiv:2604.09231},
  year   = {2026}
}

Comments

13 pages

R2 v1 2026-07-01T12:02:47.448Z