English

GeoNVS: Geometry Grounded Video Diffusion for Novel View Synthesis

Computer Vision and Pattern Recognition 2026-03-17 v1

Abstract

Novel view synthesis requires strong 3D geometric consistency and the ability to generate visually coherent images across diverse viewpoints. While recent camera-controlled video diffusion models show promising results, they often suffer from geometric distortions and limited camera controllability. To overcome these challenges, we introduce GeoNVS, a geometry-grounded novel-view synthesizer that enhances both geometric fidelity and camera controllability through explicit 3D geometric guidance. Our key innovation is the Gaussian Splat Feature Adapter (GS-Adapter), which lifts input-view diffusion features into 3D Gaussian representations, renders geometry-constrained novel-view features, and adaptively fuses them with diffusion features to correct geometrically inconsistent representations. Unlike prior methods that inject geometry at the input level, GS-Adapter operates in feature space, avoiding view-dependent color noise that degrades structural consistency. Its plug-and-play design enables zero-shot compatibility with diverse feed-forward geometry models without additional training, and can be adapted to other video diffusion backbones. Experiments across 9 scenes and 18 settings demonstrate state-of-the-art performance, achieving 11.3% and 14.9% improvements over SEVA and CameraCtrl, with up to 2x reduction in translation error and 7x in Chamfer Distance.

Keywords

Cite

@article{arxiv.2603.14965,
  title  = {GeoNVS: Geometry Grounded Video Diffusion for Novel View Synthesis},
  author = {Minjun Kang and Inkyu Shin and Taeyeop Lee and Myungchul Kim and In So Kweon and Kuk-Jin Yoon},
  journal= {arXiv preprint arXiv:2603.14965},
  year   = {2026}
}

Comments

The code will be available at https://sites.google.com/view/minjun-kang/geonvs-arxiv26

R2 v1 2026-07-01T11:21:48.881Z