English

Funding Games: the Truth but not the Whole Truth

Computer Science and Game Theory 2012-11-16 v2 Discrete Mathematics

Abstract

We introduce the Funding Game, in which mm identical resources are to be allocated among nn selfish agents. Each agent requests a number of resources xix_i and reports a valuation v~i(xi)\tilde{v}_i(x_i), which verifiably {\em lower}-bounds ii's true value for receiving xix_i items. The pairs (xi,v~i(xi))(x_i, \tilde{v}_i(x_i)) can be thought of as size-value pairs defining a knapsack problem with capacity mm. A publicly-known algorithm is used to solve this knapsack problem, deciding which requests to satisfy in order to maximize the social welfare. We show that a simple mechanism based on the knapsack {\it highest ratio greedy} algorithm provides a Bayesian Price of Anarchy of 2, and for the complete information version of the game we give an algorithm that computes a Nash equilibrium strategy profile in O(n2log2m)O(n^2 \log^2 m) time. Our primary algorithmic result shows that an extension of the mechanism to kk rounds has a Price of Anarchy of 1+1k1 + \frac{1}{k}, yielding a graceful tradeoff between communication complexity and the social welfare.

Keywords

Cite

@article{arxiv.1107.2432,
  title  = {Funding Games: the Truth but not the Whole Truth},
  author = {Amotz Bar-Noy and Yi Gai and Matthew P. Johnson and Bhaskar Krishnamachari and George Rabanca},
  journal= {arXiv preprint arXiv:1107.2432},
  year   = {2012}
}