English

From Stories to Cities to Games: A Qualitative Evaluation of Behaviour Planning

Artificial Intelligence 2026-02-17 v2

Abstract

The primary objective of a diverse planning approach is to generate a set of plans that are distinct from one another. Such an approach is applied in a variety of real-world domains, including risk management, automated stream data analysis, and malware detection. More recently, a novel diverse planning paradigm, referred to as behaviour planning, has been proposed. This approach extends earlier methods by explicitly incorporating a diversity model into the planning process and supporting multiple planning categories. In this paper, we demonstrate the usefulness of behaviour planning in real-world settings by presenting three case studies. The first case study focuses on storytelling, the second addresses urban planning, and the third examines game evaluation.

Keywords

Cite

@article{arxiv.2601.04911,
  title  = {From Stories to Cities to Games: A Qualitative Evaluation of Behaviour Planning},
  author = {Mustafa F. Abdelwahed and Joan Espasa and Alice Toniolo and Ian P. Gent},
  journal= {arXiv preprint arXiv:2601.04911},
  year   = {2026}
}