Faster Game Solving by Fixpoint Acceleration
Computer Science and Game Theory
2025-11-05 v2 Logic in Computer Science
Abstract
We propose a method for solving parity games with acyclic (DAG) sub-structures by computing nested fixpoints of a DAG attractor function that lives over the non-DAG parts of the game, thereby restricting the domain of the involved fixpoint operators. Intuitively, this corresponds to accelerating fixpoint computation by inlining cycle-free parts during the solution of parity games, leading to earlier convergence. We also present an economic later-appearance-record construction that takes Emerson-Lei games to parity games, and show that it preserves DAG sub-structures; it follows that the proposed method can be used also for the accelerated solution of Emerson-Lei games.
Keywords
Cite
@article{arxiv.2404.13687,
title = {Faster Game Solving by Fixpoint Acceleration},
author = {Daniel Hausmann},
journal= {arXiv preprint arXiv:2404.13687},
year = {2025}
}
Comments
In Proceedings FICS 2024, arXiv:2511.00626