English

EqualMotion: Accessible Motion Capture for the Creative Industries

Human-Computer Interaction 2025-07-14 v1

Abstract

Motion capture technologies are increasingly used in creative and performance contexts but often exclude disabled practitioners due to normative assumptions in body modeling, calibration, and avatar representation. EqualMotion introduces a body-agnostic, wearable motion capture system designed through a disability-centred co-design approach. By enabling personalised calibration, integrating mobility aids, and adopting an inclusive visual language, EqualMotion supports diverse body types and movement styles. The system is developed collaboratively with disabled researchers and creatives, aiming to foster equitable participation in digital performance and prototyping. This paper outlines the system's design principles and highlights ongoing case studies in dance and music to evaluate accessibility in real-world creative workflows.

Keywords

Cite

@article{arxiv.2507.08744,
  title  = {EqualMotion: Accessible Motion Capture for the Creative Industries},
  author = {Clarice Hilton and Kat Hawkins and Phill Tew and Freddie Collins and Seb Madgwick and Dominic Potts and Tom Mitchell},
  journal= {arXiv preprint arXiv:2507.08744},
  year   = {2025}
}
R2 v1 2026-07-01T03:56:53.192Z