English

Computing Strong Nash Equilibria for Multiplayer Games

Computer Science and Game Theory 2014-08-29 v2

Abstract

An heuristic approach to compute strong Nash (Aumann) equilibria is presented. The method is based on differential evolution and three variants of a generative relation for strong Nash equilibria characterization. Numerical experiments performed on the minimum effort game for up to 150 players illustrate the efficiency of the approach. The advantages and disadvantages of each variant is discussed in terms of precision and running time.

Keywords

Cite

@article{arxiv.1405.0108,
  title  = {Computing Strong Nash Equilibria for Multiplayer Games},
  author = {Noémi Gaskó and Rodica Ioana Lung and D. Dumitrescu},
  journal= {arXiv preprint arXiv:1405.0108},
  year   = {2014}
}
R2 v1 2026-06-22T04:03:49.327Z