English

Computational Complexity of Computing a Quasi-Proper Equilibrium

Computer Science and Game Theory 2021-07-12 v1 Computational Complexity

Abstract

We study the computational complexity of computing or approximating a quasi-proper equilibrium for a given finite extensive form game of perfect recall. We show that the task of computing a symbolic quasi-proper equilibrium is PPAD\mathrm{PPAD}-complete for two-player games. For the case of zero-sum games we obtain a polynomial time algorithm based on Linear Programming. For general nn-player games we show that computing an approximation of a quasi-proper equilibrium is FIXPa\mathrm{FIXP}_a-complete.

Keywords

Cite

@article{arxiv.2107.04300,
  title  = {Computational Complexity of Computing a Quasi-Proper Equilibrium},
  author = {Kristoffer Arnsfelt Hansen and Troels Bjerre Lund},
  journal= {arXiv preprint arXiv:2107.04300},
  year   = {2021}
}

Comments

Full version of paper to appear at the 23rd International Symposium on Fundamentals of Computation Theory (FCT 2021)

R2 v1 2026-06-24T04:02:03.546Z