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Calculating Nash Equilibrium on Quantum Annealers

Computer Science and Game Theory 2024-01-23 v3 Emerging Technologies Quantum Physics

Abstract

Adiabatic quantum computing is implemented on specialized hardware using the heuristics of the quantum annealing algorithm. This setup requires the addressed problems to be formatted as discrete quadratic functions without constraints and the variables to take binary values only. The problem of finding Nash equilibrium in two-player, non-cooperative games is a two-fold quadratic optimization problem with constraints. This problem was formatted as a single, constrained quadratic optimization in 1964 by Mangasarian and Stone. Here, we show that adding penalty terms to the quadratic function formulation of Nash equilibrium gives a quadratic unconstrained binary optimization (QUBO) formulation of this problem that can be executed on quantum annealers. Three examples are discussed to highlight the success of the formulation, and an overall, time-to-solution (hardware + software processing) speed up of seven to ten times is reported on quantum annealers developed by D-Wave System.

Keywords

Cite

@article{arxiv.2112.12583,
  title  = {Calculating Nash Equilibrium on Quantum Annealers},
  author = {Olga Okrut and Keith Cannon and Kareem H. El-Safty and Nada Elsokkary and Faisal Shah Khan},
  journal= {arXiv preprint arXiv:2112.12583},
  year   = {2024}
}

Comments

8 pages, 5 figures

R2 v1 2026-06-24T08:29:42.306Z