English

An investigation into language complexity of World-of-Warcraft game-external texts

Computation and Language 2015-02-11 v1

Abstract

We present a language complexity analysis of World of Warcraft (WoW) community texts, which we compare to texts from a general corpus of web English. Results from several complexity types are presented, including lexical diversity, density, readability and syntactic complexity. The language of WoW texts is found to be comparable to the general corpus on some complexity measures, yet more specialized on other measures. Our findings can be used by educators willing to include game-related activities into school curricula.

Keywords

Cite

@article{arxiv.1502.02655,
  title  = {An investigation into language complexity of World-of-Warcraft game-external texts},
  author = {Simon Šuster},
  journal= {arXiv preprint arXiv:1502.02655},
  year   = {2015}
}

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10 pages