English

A Potential Reduction Algorithm for Two-person Zero-sum Mean Payoff Stochastic Games

Computer Science and Game Theory 2015-08-17 v1

Abstract

We suggest a new algorithm for two-person zero-sum undiscounted stochastic games focusing on stationary strategies. Given a positive real ϵ\epsilon, let us call a stochastic game ϵ\epsilon-ergodic, if its values from any two initial positions differ by at most ϵ\epsilon. The proposed new algorithm outputs for every ϵ>0\epsilon>0 in finite time either a pair of stationary strategies for the two players guaranteeing that the values from any initial positions are within an ϵ\epsilon-range, or identifies two initial positions uu and vv and corresponding stationary strategies for the players proving that the game values starting from uu and vv are at least ϵ/24\epsilon/24 apart. In particular, the above result shows that if a stochastic game is ϵ\epsilon-ergodic, then there are stationary strategies for the players proving 24ϵ24\epsilon-ergodicity. This result strengthens and provides a constructive version of an existential result by Vrieze (1980) claiming that if a stochastic game is 00-ergodic, then there are ϵ\epsilon-optimal stationary strategies for every ϵ>0\epsilon > 0. The suggested algorithm is based on a potential transformation technique that changes the range of local values at all positions without changing the normal form of the game.

Keywords

Cite

@article{arxiv.1508.03455,
  title  = {A Potential Reduction Algorithm for Two-person Zero-sum Mean Payoff Stochastic Games},
  author = {Endre Boros and Khaled Elbassioni and Vladimir Gurvich and Kazuhisa Makino},
  journal= {arXiv preprint arXiv:1508.03455},
  year   = {2015}
}
R2 v1 2026-06-22T10:33:39.449Z