English

A growth model based on the arithmetic $Z$-game

Number Theory 2016-06-29 v1

Abstract

We present an evolutionary self-governing model based on the numerical atomic rule Z(a,b)=ab/gcd(a,b)2Z(a,b)=ab/\gcd(a,b)^2, for a,ba,b positive integers. Starting with a sequence of numbers, the initial generation GinGin, a new sequence is obtained by applying the ZZ-rule to any neighbor terms. Likewise, applying repeatedly the same procedure to the newest generation, an entire matrix TGinT_{Gin} is generated. Most often, this matrix, which is the recorder of the whole process, shows a fractal aspect and has intriguing properties. If GinGin is the sequence of positive integers, in the associated matrix remarkable are the distinguished geometrical figures called the ZZ-solitons and the sinuous evolution of the size of numbers on the western edge. We observe that TNT_{\mathbb{N}^*} is close to the analogue free of solitons matrix generated from an initial generation in which each natural number is replaced by its largest divisor that is a product of distinct primes. We describe the shape and the properties of this new matrix. N. J. A. Sloane raised a few interesting problems regarding the western edge of the matrix TNT_{\mathbb{N}^*}. We solve one of them and present arguments for a precise conjecture on another.

Cite

@article{arxiv.1511.04315,
  title  = {A growth model based on the arithmetic $Z$-game},
  author = {Cristian Cobeli and Mihai Prunescu and Alexandru Zaharescu},
  journal= {arXiv preprint arXiv:1511.04315},
  year   = {2016}
}

Comments

20 pages, 9 figures

R2 v1 2026-06-22T11:44:35.175Z