English

Genetic AI: Evolutionary Games for ab initio dynamic Multi-Objective Optimization

Neural and Evolutionary Computing 2025-05-09 v2

Abstract

We introduce Genetic AI, a novel method for multi-objective optimization without external parameters or predefined weights. The method can be applied to all problems that can be formulated in matrix form and allows for a data-less training of AI models. Without employing predefined rules or training data, Genetic AI first converts the input data into genes and organisms. In a simulation from first principles, these genes and organisms compete for fitness, where their behavior is governed by universal evolutionary strategies. We present four evolutionary strategies: Dominant, Altruistic, Balanced and Selfish and show how a linear combination can be employed in a fully self-consistent evolutionary game. Investigating fitness and evolutionary stable equilibriums, Genetic AI helps solving optimization problems with a set of predefined, discrete solutions that change dynamically. We show the universality of the approach on two decision problems.

Keywords

Cite

@article{arxiv.2501.19113,
  title  = {Genetic AI: Evolutionary Games for ab initio dynamic Multi-Objective Optimization},
  author = {Philipp Wissgott},
  journal= {arXiv preprint arXiv:2501.19113},
  year   = {2025}
}

Comments

14 pages, 8 figures, 3 algorithms

R2 v1 2026-06-28T21:27:32.979Z