Two-player Domino games
Computational Complexity
2025-02-18 v2 Computer Science and Game Theory
Abstract
We introduce a 2-player game played on an infinite grid, initially empty, where each player in turn chooses a vertex and colours it. The first player aims to create some pattern from a target set, while the second player aims to prevent it. We study the problem of deciding which player wins, and prove that it is undecidable. We also consider a variant where the turn order is not alternating but given by a balanced word, and we characterise the decidable and undecidable cases.
Keywords
Cite
@article{arxiv.2310.19759,
title = {Two-player Domino games},
author = {Benjamin Hellouin de Menibus and Rémi Pallen},
journal= {arXiv preprint arXiv:2310.19759},
year = {2025}
}
Comments
Submitted to Computability in Europe 2024