English

The Naming Game on the complete graph

Probability 2017-03-08 v1

Abstract

We consider a model of language development, known as the naming game, in which agents invent, share and then select descriptive words for a single object, in such a way as to promote local consensus. When formulated on a finite and connected graph, a global consensus eventually emerges in which all agents use a common unique word. Previous numerical studies of the model on the complete graph with nn agents suggest that when no words initially exist, the time to consensus is of order n1/2n^{1/2}, assuming each agent speaks at a constant rate. We show rigorously that the time to consensus is at least n1/2o(1)n^{1/2-o(1)}, and that it is at most constant times logn\log n when only two words remain. In order to do so we develop sample path estimates for quasi-left continuous semimartingales with bounded jumps.

Keywords

Cite

@article{arxiv.1703.02088,
  title  = {The Naming Game on the complete graph},
  author = {Eric Foxall},
  journal= {arXiv preprint arXiv:1703.02088},
  year   = {2017}
}

Comments

34 pages, no figures

R2 v1 2026-06-22T18:37:39.335Z