The Naming Game on the complete graph
Abstract
We consider a model of language development, known as the naming game, in which agents invent, share and then select descriptive words for a single object, in such a way as to promote local consensus. When formulated on a finite and connected graph, a global consensus eventually emerges in which all agents use a common unique word. Previous numerical studies of the model on the complete graph with agents suggest that when no words initially exist, the time to consensus is of order , assuming each agent speaks at a constant rate. We show rigorously that the time to consensus is at least , and that it is at most constant times when only two words remain. In order to do so we develop sample path estimates for quasi-left continuous semimartingales with bounded jumps.
Cite
@article{arxiv.1703.02088,
title = {The Naming Game on the complete graph},
author = {Eric Foxall},
journal= {arXiv preprint arXiv:1703.02088},
year = {2017}
}
Comments
34 pages, no figures