English

Topology Induced Coarsening in Language Games

Physics and Society 2007-05-23 v1 Statistical Mechanics Computer Science and Game Theory Multiagent Systems

Abstract

We investigate how very large populations are able to reach a global consensus, out of local "microscopic" interaction rules, in the framework of a recently introduced class of models of semiotic dynamics, the so-called Naming Game. We compare in particular the convergence mechanism for interacting agents embedded in a low-dimensional lattice with respect to the mean-field case. We highlight that in low-dimensions consensus is reached through a coarsening process which requires less cognitive effort of the agents, with respect to the mean-field case, but takes longer to complete. In 1-d the dynamics of the boundaries is mapped onto a truncated Markov process from which we analytically computed the diffusion coefficient. More generally we show that the convergence process requires a memory per agent scaling as N and lasts a time N^{1+2/d} in dimension d<5 (d=4 being the upper critical dimension), while in mean-field both memory and time scale as N^{3/2}, for a population of N agents. We present analytical and numerical evidences supporting this picture.

Keywords

Cite

@article{arxiv.physics/0512045,
  title  = {Topology Induced Coarsening in Language Games},
  author = {A. Baronchelli and L. Dall'Asta and A. Barrat and V. Loreto},
  journal= {arXiv preprint arXiv:physics/0512045},
  year   = {2007}
}

Comments

5 pages, 5 figures