English

Shortest-Path Queries in Planar Graphs on GPU-Accelerated Architectures

Data Structures and Algorithms 2015-03-26 v1

Abstract

We develop an efficient parallel algorithm for answering shortest-path queries in planar graphs and implement it on a multi-node CPU/GPU clusters. The algorithm uses a divide-and-conquer approach for decomposing the input graph into small and roughly equal subgraphs and constructs a distributed data structure containing shortest distances within each of those subgraphs and between their boundary vertices. For a planar graph with nn vertices, that data structure needs O(n)O(n) storage per processor and allows queries to be answered in O(n1/4)O(n^{1/4}) time.

Keywords

Cite

@article{arxiv.1503.07192,
  title  = {Shortest-Path Queries in Planar Graphs on GPU-Accelerated Architectures},
  author = {Guillaume Chapuis and Hristo Djidjev},
  journal= {arXiv preprint arXiv:1503.07192},
  year   = {2015}
}
R2 v1 2026-06-22T09:01:11.872Z