Related papers: Shortest-Path Queries in Planar Graphs on GPU-Acce…
Algorithms for finding minimum or bounded vertex covers in graphs use a branch-and-reduce strategy, which involves exploring a highly imbalanced search tree. Prior GPU solutions assign different thread blocks to different sub-trees, while…
We propose an exact algorithm for solving the longest simple path problem between two given vertices in undirected weighted graphs. By using graph partitioning and dynamic programming, we obtain an algorithm that is significantly faster…
Contraction Hierarchies is a successful speedup-technique to Dijkstra's seminal shortest path algorithm that has a convenient trade-off between preprocessing and query times. We investigate a shared-memory parallel implementation that uses…
We consider the distributed and parallel construction of low-diameter decompositions with strong diameter for (weighted) graphs and (weighted) graphs that can be separated through $k \in \tilde{O}(1)$ shortest paths. This class of graphs…
The edges of a graph are assigned weights and passage times which are assumed to be positive integers. We present a parallel algorithm for finding the shortest path whose total weight is smaller than a pre-determined value. In each step the…
Large-scale graph processing has drawn great attention in recent years. Most of the modern-day datacenter workloads can be represented in the form of Graph Processing such as MapReduce etc. Consequently, a lot of designs for Domain-Specific…
Partitioning graphs into blocks of roughly equal size such that few edges run between blocks is a frequently needed operation in processing graphs. Recently, size, variety, and structural complexity of these networks has grown dramatically.…
We give a parallel $O(\log(n))$-time algorithm on a CRCW PRAM to assign vertical and horizontal segments to the vertices of any planar bipartite graph $G$ in the following manner: i) Two segments cannot share an interior point ii) Two…
We present a deterministic O(n log log n) time algorithm for finding shortest cycles and minimum cuts in planar graphs. The algorithm improves the previously known fastest algorithm by Italiano et al. in STOC'11 by a factor of log n. This…
We present a shared memory implementation of a parallel algorithm, called delta-stepping, for solving the single source shortest path problem for directed and undirected graphs. In order to reduce synchronization costs we make some…
We use exponential start time clustering to design faster and more work-efficient parallel graph algorithms involving distances. Previous algorithms usually rely on graph decomposition routines with strict restrictions on the diameters of…
A* is a best-first search algorithm for finding optimal-cost paths in graphs. A* benefits significantly from parallelism because in many applications, A* is limited by memory usage, so distributed memory implementations of A* that use all…
We study the problem of computing shortest paths in so-called dense distance graphs. Every planar graph $G$ on $n$ vertices can be partitioned into a set of $O(n/r)$ edge-disjoint regions (called an $r$-division) with $O(r)$ vertices each,…
Let $\mathcal{P}$ be a polygonal domain of $h$ holes and $n$ vertices. We study the problem of constructing a data structure that can compute a shortest path between $s$ and $t$ in $\mathcal{P}$ under the $L_1$ metric for any two query…
We give an iterative algorithm for finding the maximum flow between a set of sources and sinks that lie on the boundary of a planar graph. Our algorithm uses only O(n) queries to simple data structures, achieving an O(n log n) running time…
We present a nearly-linear time algorithm for finding a minimum-cost flow in planar graphs with polynomially bounded integer costs and capacities. The previous fastest algorithm for this problem is based on interior point methods (IPMs) and…
We describe algorithms to efficiently compute minimum $(s,t)$-cuts and global minimum cuts of undirected surface-embedded graphs. Given an edge-weighted undirected graph $G$ with $n$ vertices embedded on an orientable surface of genus $g$,…
We present a parallel algorithm for computing the minimum s-t cut in structured 3-dimensional proper order graphs arising from image segmentation problems. Proper order graphs are multi-column structures where vertices are arranged in…
We develop a novel parallel decomposition strategy for unweighted, undirected graphs, based on growing disjoint connected clusters from batches of centers progressively selected from yet uncovered nodes. With respect to similar previous…
Partitioning a graph into blocks of "roughly equal" weight while cutting only few edges is a fundamental problem in computer science with a wide range of applications. In particular, the problem is a building block in applications that…