English

Real-time Video Processing in Web Applications

Multimedia 2017-12-08 v1

Abstract

The OpenGL ES standard is implemented in modern desktop and mobile browsers through the WebGL API. This paper explores the potential for using OpenGL ES hardware acceleration for real time video processing in standard HTML5 applications. It analyses the WebGL performance across device types and compares it with the standard JavaScript and canvas performance.

Cite

@article{arxiv.1712.02438,
  title  = {Real-time Video Processing in Web Applications},
  author = {Cristian Ionita and Alexandru Barbulescu},
  journal= {arXiv preprint arXiv:1712.02438},
  year   = {2017}
}

Comments

12th Romanian Human-Computer Interaction Conference, RoCHI 2015, Bucharest, Romania, September 24-25, 2015, http://rochi.utcluj.ro/articole/3/RoCHI-2015-Ionita.pdf

R2 v1 2026-06-22T23:10:28.462Z