English

QoE-oriented Communication Service Provision for Annotation Rendering in Mobile Augmented Reality

Image and Video Processing 2025-03-04 v2

Abstract

As mobile augmented reality (MAR) continues to evolve, future 6G networks will play a pivotal role in supporting immersive and personalized user experiences. In this paper, we address the communication service provision problem for annotation rendering in edge-assisted MAR, with the objective of optimizing spectrum resource utilization while ensuring the required quality of experience (QoE) for MAR users. To overcome the challenges of user-specific uplink data traffic patterns and the complex operational mechanisms of annotation rendering, we propose a digital twin (DT)-based approach. We first design a DT specifically tailored for MAR applications to learn key annotation rendering mechanisms, enabling the network controller to access MAR application-specific information. Then, we develop a DT based QoE modeling approach to capture the unique relationship between individual user QoE and spectrum resource demands. Finally, we propose a QoE-oriented resource allocation algorithm that decreases resource utilization compared to conventional net work slicing-based approaches. Simulation results demonstrate that our DT-based approach outperforms benchmark approaches in the accuracy and granularity of QoE modeling.

Keywords

Cite

@article{arxiv.2501.07127,
  title  = {QoE-oriented Communication Service Provision for Annotation Rendering in Mobile Augmented Reality},
  author = {Lulu Sun and Conghao Zhou and Shisheng Hu and Yupeng Zhu and Nan Cheng and Xu Xia},
  journal= {arXiv preprint arXiv:2501.07127},
  year   = {2025}
}

Comments

6 pages,4 figures

R2 v1 2026-06-28T21:04:21.102Z