Multiplierless 16-point DCT Approximation for Low-complexity Image and Video Coding
Abstract
An orthogonal 16-point approximate discrete cosine transform (DCT) is introduced. The proposed transform requires neither multiplications nor bit-shifting operations. A fast algorithm based on matrix factorization is introduced, requiring only 44 additions---the lowest arithmetic cost in literature. To assess the introduced transform, computational complexity, similarity with the exact DCT, and coding performance measures are computed. Classical and state-of-the-art 16-point low-complexity transforms were used in a comparative analysis. In the context of image compression, the proposed approximation was evaluated via PSNR and SSIM measurements, attaining the best cost-benefit ratio among the competitors. For video encoding, the proposed approximation was embedded into a HEVC reference software for direct comparison with the original HEVC standard. Physically realized and tested using FPGA hardware, the proposed transform showed 35% and 37% improvements of area-time and area-time-squared VLSI metrics when compared to the best competing transform in the literature.
Cite
@article{arxiv.1606.07414,
title = {Multiplierless 16-point DCT Approximation for Low-complexity Image and Video Coding},
author = {T. L. T. Silveira and R. S. Oliveira and F. M. Bayer and R. J. Cintra and A. Madanayake},
journal= {arXiv preprint arXiv:1606.07414},
year = {2016}
}
Comments
12 pages, 5 figures, 3 tables