Efficient numerical simulation of granular matter using the Bottom-To-Top Reconstruction method
Soft Condensed Matter
2007-05-23 v1
Abstract
The numerical simulation of granular systems of even moderate size is a challenging computational problem. In most investigations, either Molecular Dynamics or Event-driven Molecular Dynamics is applied. Here we show that in certain cases, mainly (but not exclusively) for static granular packings, the Bottom-to-top Reconstruction method allows for the efficient simulation of very large systems. We apply the method to heap formation, granular flow in a rotating cylinder and to structure formation in nano-powders. We also present an efficient implementation of the algorithm in C++, including a benchmark.
Cite
@article{arxiv.cond-mat/0611596,
title = {Efficient numerical simulation of granular matter using the Bottom-To-Top Reconstruction method},
author = {Thomas Schwager and Thorsten Poeschel},
journal= {arXiv preprint arXiv:cond-mat/0611596},
year = {2007}
}
Comments
8 pages, 15 figures