English

Decremental Greedy Polygons and Polyhedra Without Sharp Angles

Computational Geometry 2025-07-08 v1 Data Structures and Algorithms

Abstract

We show that the max-min-angle polygon in a planar point set can be found in time O(nlogn)O(n\log n) and a max-min-solid-angle convex polyhedron in a three-dimensional point set can be found in time O(n2)O(n^2). We also study the maxmin-angle polygonal curve in 3d, which we show to be NP\mathsf{NP}-hard to find if repetitions are forbidden but can be found in near-cubic time if repeated vertices or line segments are allowed, by reducing the problem to finding a bottleneck cycle in a graph. We formalize a class of problems on which a decremental greedy algorithm can be guaranteed to find an optimal solution, generalizing our max-min-angle and bottleneck cycle algorithms, together with a known algorithm for graph degeneracy.

Keywords

Cite

@article{arxiv.2507.04538,
  title  = {Decremental Greedy Polygons and Polyhedra Without Sharp Angles},
  author = {David Eppstein},
  journal= {arXiv preprint arXiv:2507.04538},
  year   = {2025}
}

Comments

13 pages, 5 figures. Extended version (with appendices) of a paper to appear at the 37th Canadian Conference on Computational Geometry

R2 v1 2026-07-01T03:48:37.599Z