English

Connecting Everyday Objects with the Metaverse: A Unified Recognition Framework

Human-Computer Interaction 2023-09-25 v1

Abstract

The recent Facebook rebranding to Meta has drawn renewed attention to the metaverse. Technology giants, amongst others, are increasingly embracing the vision and opportunities of a hybrid social experience that mixes physical and virtual interactions. As the metaverse gains in traction, it is expected that everyday objects may soon connect more closely with virtual elements. However, discovering this "hidden" virtual world will be a crucial first step to interacting with it in this new augmented world. In this paper, we address the problem of connecting physical objects with their virtual counterparts, especially through connections built upon visual markers. We propose a unified recognition framework that guides approaches to the metaverse access points. We illustrate the use of the framework through experimental studies under different conditions, in which an interactive and visually attractive decoration pattern, an Artcode, is used as the approach to enable the connection. This paper will be of interest to, amongst others, researchers working in Interaction Design or Augmented Reality who are seeking techniques or guidelines for augmenting physical objects in an unobtrusive, complementary manner.

Keywords

Cite

@article{arxiv.2309.06444,
  title  = {Connecting Everyday Objects with the Metaverse: A Unified Recognition Framework},
  author = {Liming Xu and Dave Towey and Andrew P. French and Steve Benford},
  journal= {arXiv preprint arXiv:2309.06444},
  year   = {2023}
}

Comments

This paper includes 6 pages, 4 figures, and 1 table, and has been accepted to be published by the 2022 IEEE 46th Annual Computers, Software, and Applications Conference (COMPSAC), Los Alamitos, CA, USA

R2 v1 2026-06-28T12:19:33.239Z