English

Bridging Rendering and Generative Modeling with Monte Carlo Transport Scheduling

Computer Vision and Pattern Recognition 2026-05-26 v2

Abstract

Monte Carlo rendering and modern generative models both transform uncertain states into structured images, yet they are usually studied as separate processes. We introduce Monte Carlo Transport Scheduling, a framework that treats progressive path tracing as a continuous sampling-driven transport process. Our key observation is that the renderer already produces physically valid states along this process: nested Monte Carlo estimates trace a refinement trajectory whose natural time coordinate follows from sampling variance. This view leads to a continuous training framework that learns from real render endpoints rather than synthetic interpolants, preserving the statistical structure of Monte Carlo estimation while enabling arbitrary-step neural refinement. We evaluate the framework on a controlled rendering benchmark designed to separate transport difficulty from scene context, and show that it yields stable render refinement, supports continuous stopping between rendering states, and transfers as a physical prior for frozen generative samplers. These results suggest a common continuous-time substrate for rendering and generation, where Monte Carlo sampling provides both the physical states and the supervision for learning image transport.

Keywords

Cite

@article{arxiv.2602.20725,
  title  = {Bridging Rendering and Generative Modeling with Monte Carlo Transport Scheduling},
  author = {Junwei Shu and Wenjie Liu and Hantang Liu and Changbo Wang and Yang Li},
  journal= {arXiv preprint arXiv:2602.20725},
  year   = {2026}
}

Comments

preprint

R2 v1 2026-07-01T10:49:38.059Z