English

BrickSim: A Physics-Based Simulator for Manipulating Interlocking Brick Assemblies

Robotics 2026-03-18 v1 Graphics

Abstract

Interlocking brick assemblies provide a standardized yet challenging testbed for contact-rich and long-horizon robotic manipulation, but existing rigid-body simulators do not faithfully capture snap-fit mechanics. We present BrickSim, the first real-time physics-based simulator for interlocking brick assemblies. BrickSim introduces a compact force-based mechanics model for snap-fit connections and solves the resulting internal force distribution using a structured convex quadratic program. Combined with a hybrid architecture that delegates rigid-body dynamics to the underlying physics engine while handling snap-fit mechanics separately, BrickSim enables real-time, high-fidelity simulation of assembly, disassembly, and structural collapse. On 150 real-world assemblies, BrickSim achieves 100% accuracy in static stability prediction with an average solve time of 5 ms. In dynamic drop tests, it also faithfully reproduces real-world structural collapse, precisely mirroring both the occurrence of breakage and the specific breakage locations. Built on Isaac Sim, BrickSim further supports seamless integration with a wide variety of robots and existing pipelines. We demonstrate robotic construction of brick assemblies using BrickSim, highlighting its potential as a foundation for research in dexterous, long-horizon robotic manipulation. BrickSim is open-source, and the code is available at https://github.com/intelligent-control-lab/BrickSim.

Keywords

Cite

@article{arxiv.2603.16853,
  title  = {BrickSim: A Physics-Based Simulator for Manipulating Interlocking Brick Assemblies},
  author = {Haowei Wen and Ruixuan Liu and Weiyi Piao and Siyu Li and Changliu Liu},
  journal= {arXiv preprint arXiv:2603.16853},
  year   = {2026}
}

Comments

9 pages, 9 figures

R2 v1 2026-07-01T11:24:42.207Z