Better Bounds for Online Line Chasing
Abstract
We study online competitive algorithms for the \emph{line chasing problem} in Euclidean spaces , where the input consists of an initial point and a sequence of lines , revealed one at a time. At each step , when the line is revealed, the algorithm must determine a point . An online algorithm is called -competitive if for any input sequence the path it computes has length at most times the optimum path. The line chasing problem is a variant of a more general convex body chasing problem, where the sets are arbitrary convex sets. To date, the best competitive ratio for the line chasing problem was , even in the plane. We significantly improve this bound, by providing a~-competitive algorithm for any dimension . We also improve the lower bound on the competitive ratio, from to .
Cite
@article{arxiv.1811.09233,
title = {Better Bounds for Online Line Chasing},
author = {Marcin Bienkowski and Jarosław Byrka and Marek Chrobak and Christian Coester and Łukasz Jeż and Elias Koutsoupias},
journal= {arXiv preprint arXiv:1811.09233},
year = {2019}
}