English

Appearance Decomposition Gaussian Splatting for Multi-Traversal Reconstruction

Computer Vision and Pattern Recognition 2026-04-08 v1

Abstract

Multi-traversal scene reconstruction is important for high-fidelity autonomous driving simulation and digital twin construction. This task involves integrating multiple sequences captured from the same geographical area at different times. In this context, a primary challenge is the significant appearance inconsistency across traversals caused by varying illumination and environmental conditions, despite the shared underlying geometry. This paper presents ADM-GS (Appearance Decomposition Gaussian Splatting for Multi-Traversal Reconstruction), a framework that applies an explicit appearance decomposition to the static background to alleviate appearance entanglement across traversals. For the static background, we decompose the appearance into traversal-invariant material, representing intrinsic material properties, and traversal-dependent illumination, capturing lighting variations. Specifically, we propose a neural light field that utilizes a frequency-separated hybrid encoding strategy. By incorporating surface normals and explicit reflection vectors, this design separately captures low-frequency diffuse illumination and high-frequency specular reflections. Quantitative evaluations on the Argoverse 2 and Waymo Open datasets demonstrate the effectiveness of ADM-GS. In multi-traversal experiments, our method achieves a +0.98 dB PSNR improvement over existing latent-based baselines while producing more consistent appearance across traversals. Code will be available at https://github.com/IRMVLab/ADM-GS.

Keywords

Cite

@article{arxiv.2604.05908,
  title  = {Appearance Decomposition Gaussian Splatting for Multi-Traversal Reconstruction},
  author = {Yangyi Xiao and Siting Zhu and Baoquan Yang and Tianchen Deng and Yongbo Chen and Hesheng Wang},
  journal= {arXiv preprint arXiv:2604.05908},
  year   = {2026}
}
R2 v1 2026-07-01T11:57:28.595Z