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Active Reinforcement Learning: Observing Rewards at a Cost

Machine Learning 2020-11-26 v2 Artificial Intelligence Machine Learning

Abstract

Active reinforcement learning (ARL) is a variant on reinforcement learning where the agent does not observe the reward unless it chooses to pay a query cost c > 0. The central question of ARL is how to quantify the long-term value of reward information. Even in multi-armed bandits, computing the value of this information is intractable and we have to rely on heuristics. We propose and evaluate several heuristic approaches for ARL in multi-armed bandits and (tabular) Markov decision processes, and discuss and illustrate some challenging aspects of the ARL problem.

Keywords

Cite

@article{arxiv.2011.06709,
  title  = {Active Reinforcement Learning: Observing Rewards at a Cost},
  author = {David Krueger and Jan Leike and Owain Evans and John Salvatier},
  journal= {arXiv preprint arXiv:2011.06709},
  year   = {2020}
}

Comments

Originally appeared at the NeurIPS 2016 "Future of Interactive Learning Machines (FILM)" workshop

R2 v1 2026-06-23T20:09:55.039Z