English

Efficient Policy Learning for Non-Stationary MDPs under Adversarial Manipulation

Machine Learning 2019-08-22 v2 Machine Learning

Abstract

A Markov Decision Process (MDP) is a popular model for reinforcement learning. However, its commonly used assumption of stationary dynamics and rewards is too stringent and fails to hold in adversarial, nonstationary, or multi-agent problems. We study an episodic setting where the parameters of an MDP can differ across episodes. We learn a reliable policy of this potentially adversarial MDP by developing an Adversarial Reinforcement Learning (ARL) algorithm that reduces our MDP to a sequence of \emph{adversarial} bandit problems. ARL achieves O(SATH3)O(\sqrt{SATH^3}) regret, which is optimal with respect to SS, AA, and TT, and its dependence on HH is the best (even for the usual stationary MDP) among existing model-free methods.

Keywords

Cite

@article{arxiv.1907.09350,
  title  = {Efficient Policy Learning for Non-Stationary MDPs under Adversarial Manipulation},
  author = {Tiancheng Yu and Suvrit Sra},
  journal= {arXiv preprint arXiv:1907.09350},
  year   = {2019}
}

Comments

There is a problem in the Theorem 1. We will try to fix it and update a new version

R2 v1 2026-06-23T10:27:12.858Z