Related papers: On the Power of Entangled Quantum Provers
While there exist theories that have states "more strongly entangled" than quantum theory, in the sense that they show CHSH values above Tsirelson's bound, all known examples of such theories have a strictly smaller set of measurements.…
We present a space-efficient implementation of the quantum verification of matrix products (QVMP) algorithm and demonstrate its functionality by running it on the Aer simulator with two simulation methods: statevector and matrix product…
We introduce two models of space-bounded quantum interactive proof systems, ${\sf QIPL}$ and ${\sf QIP_{\rm U}L}$. The ${\sf QIP_{\rm U}L}$ model, a space-bounded variant of quantum interactive proofs (${\sf QIP}$) introduced by Watrous (CC…
We identify a formal connection between physical problems related to the detection of separable (unentangled) quantum states and complexity classes in theoretical computer science. In particular, we show that to nearly every quantum…
We introduce a scheme for secure multi-party computation utilising the quantum correlations of entangled states. First we present a scheme for two-party computation, exploiting the correlations of a Greenberger-Horne-Zeilinger state to…
The two-players $N$ strategies games quantized according to the Eisert-Lewenstein-Wilkens scheme (Phys. Rev. Lett. 83 (1999), 3077) are considered. Group theoretical methods are applied to the problem of finding a general form of gate…
This paper investigates the role of interaction and coins in public-coin quantum interactive proof systems (also called quantum Arthur-Merlin games). While prior works focused on classical public coins even in the quantum setting, the…
There has been a surge of progress in recent years in developing algorithms for testing and learning quantum states that achieve optimal copy complexity. Unfortunately, they require the use of entangled measurements across many copies of…
We prove a deterministic exponential time upper bound for Quantum Merlin-Arthur games with k unentangled provers. This is the first non-trivial upper bound of QMA(k) better than NEXP and can be considered an exponential improvement, unless…
Quantitative games are two-player zero-sum games played on directed weighted graphs. Total-payoff games (that can be seen as a refinement of the well-studied mean-payoff games) are the variant where the payoff of a play is computed as the…
It is well-known that the winning region of a parity game with $n$ nodes and $k$ priorities can be computed as a $k$-nested fixpoint of a suitable function; straightforward computation of this nested fixpoint requires…
A binary constraint system game is a two-player one-round non-local game defined by a system of Boolean constraints. The game has a perfect quantum strategy if and only if the constraint system has a quantum satisfying assignment [R. Cleve…
Entanglement plays a crucial role in quantum processes particularly those pertaining to quantum information and computation. An analytical expression for entanglement measure defined in terms of success rate of Grover's search algorithm has…
The goal of demonstrating a quantum advantage with currently available experimental systems is of utmost importance in quantum information science. While this remains elusive for quantum computation, the field of communication complexity…
We prove that QIP(2), the class of problems having two-message quantum interactive proof systems, is a subset of PSPACE. This relationship is obtained by means of an efficient parallel algorithm, based on the multiplicative weights update…
The capacity of a quantum gate to produce entangled states on a bipartite system is quantified in terms of the entangling power. This quantity is defined as the average of the linear entropy of entanglement of the states produced after…
This paper studies multiple-proof quantum Merlin-Arthur (QMA) proof systems in the setting when the completeness-soundness gap is small. Small means that we only lower-bound the gap with an inverse-exponential function of the input length,…
We show that universal quantum computation can be achieved in the standard pure-state circuit model while, at any time, the entanglement entropy of all bipartitions is small---even tending to zero with growing system size. The result is…
A pseudo-telepathy game is a nonlocal game which can be won with probability one using some finite-dimensional quantum strategy but not using a classical one. Our central question is whether there exist two-party pseudo-telepathy games…
We consider one-round games between a classical referee and two players. One of the main questions in this area is the parallel repetition question: Is there a way to decrease the maximum winning probability of a game without increasing the…