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QMA (Quantum Merlin Arthur) is the class of problems which, though potentially hard to solve, have a quantum solution which can be verified efficiently using a quantum computer. It thus forms a natural quantum version of the classical…
One can fix the randomness used by a randomized algorithm, but there is no analogous notion of fixing the quantumness used by a quantum algorithm. Underscoring this fundamental difference, we show that, in the black-box setting, the…
Distinguishing logarithmic depth quantum circuits on mixed states is shown to be complete for QIP, the class of problems having quantum interactive proof systems. Circuits in this model can represent arbitrary quantum processes, and thus…
Quantum compiling means fast, device-aware implementation of quantum algorithms (i.e., quantum circuits, in the quantum circuit model of computation). In this paper, we present a strategy for compiling IBM Q -aware, low-depth quantum…
This paper introduces quantum ``multiple-Merlin''-Arthur proof systems in which Arthur receives multiple quantum proofs that are unentangled with each other. Although classical multi-proof systems are obviously equivalent to classical…
We present a step towards the goal of producing a general cryptographic 'compilation' procedure which can translate any entangled nonlocal game into a single-prover interactive protocol while preserving quantum completeness and soundness,…
We show that the class QMA does not change even if we restrict Arthur's computing ability to only Clifford gate operations (plus classical XOR gate). The idea is to use the fact that the preparation of certain single-qubit states, so called…
The rapid advancement of quantum hardware necessitates the development of reliable methods to certify its correct functioning. However, existing certification tests fall short, as they either suffer from systematic errors or do not…
Recently, there are more and more organizations offering quantum-cloud services, where any client can access a quantum computer remotely through the internet. In the near future, these cloud servers may claim to offer quantum computing…
The complexity of free games with two or more classical players was essentially settled by Aaronson, Impagliazzo, and Moshkovitz (CCC'14). There are two complexity classes that can be considered quantum analogues of classical free games:…
We consider situations in which i) Alice wishes to send quantum information to Bob via a noisy quantum channel, ii) Alice has a classical description of the states she wishes to send and iii) Alice can make use of a finite amount of…
It was recently proved that a sound and complete qualitative simulator does not exist, that is, as long as the input-output vocabulary of the state-of-the-art QSIM algorithm is used, there will always be input models which cause any…
We propose a class of quantum no-key protocols for private communication of classical message based on quantum computing of random Boolean permutations, and demonstrate that they are information-theoretic secure. These protocols are…
Quantum inspired protocols e.g. [AAV13,AG17] attempt to achieve a single-prover interactive protocol where a classical machine can verify quantum computations in an information-theoretically secure manner. We define a family of protocols…
We initiate the study of parallel quantum programming by defining the operational and denotational semantics of parallel quantum programs. The technical contributions of this paper include: (1) find a series of useful proof rules for…
The ultimate goal of the classicality programme is to quantify the amount of quantumness of certain processes. Here, classicality is studied for a restricted type of process: quantum information processing (QIP). Under special conditions,…
A well known cryptographic primitive is so called random access code. Namely, Alice is to send to Bob one of two bits, so that Bob has the choice which bit he wants to learn about. However at any time Alice should not learn Bob's choice,…
A proof of quantumness is a protocol through which a classical machine can test whether a purportedly quantum device, with comparable time and memory resources, is performing a computation that is impossible for classical computers.…
We study the simultaneous message passing (SMP) model of communication complexity, for the case where one party is quantum and the other is classical. We show that in an SMP protocol that computes some function with the first party sending…
We prove a tight parallel repetition theorem for $3$-message computationally-secure quantum interactive protocols between an efficient challenger and an efficient adversary. We also prove under plausible assumptions that the security of…