Related papers: Optimal Guessing Strategies in a Quantum Card Game
We present a scheme for quantum communication, where a set of EPR pairs, initially shared by the sender Alice and the receiver Bob, functions as a quantum channel. After insuring the safety of the quantum channel, Alice applies local…
Bob chooses a function from a set of functions and gives Alice the black box that computes it. Alice is to find a characteristic of the function through function evaluations. In the quantum case, the number of function evaluations can be…
Quantum computers are on the verge of becoming a commercially available reality. They represent a paradigm shift in computing, with a steep learning gradient. The creation of games is a way to ease the transition for beginners. We present a…
While many games were designed for steganography and robust watermarking, few focused on reversible watermarking. We present a two-encoder game related to the rate-distortion optimization of content-adaptive reversible watermarking. In the…
The `no communication' theorem prohibits superluminal communication by showing that any measurement by Alice on an entangled system cannot change the reduced density matrix of Bob's state, and hence the expectation value of any measurement…
A version of the Monty Hall problem is presented where the players are permitted to select quantum strategies. If the initial state involves no entanglement the Nash equilibrium in the quantum game offers the players nothing more than can…
We establish a theory of quantum-to-classical rate distortion coding. In this setting, a sender Alice has many copies of a quantum information source. Her goal is to transmit classical information about the source, obtained by performing a…
In quantum game theory, one of the most intriguing and important questions is, "Is it possible to get quantum advantages without any modification of the classical game?" The answer to this question so far has largely been negative. So far,…
A quantum algorithm for an oracle problem can be understood as a quantum strategy for a player in a two-player zero-sum game in which the other player is constrained to play classically. I formalize this correspondence and give examples of…
This paper consider the possibility of using some quantum tools in decision making strategies. In particular, we consider here a dynamical open quantum system helping two players, $\G_1$ and $\G_2$, to take their decisions in a specific…
Secure key distribution among two remote parties is impossible when both are classical, unless some unproven (and arguably unrealistic) computation-complexity assumptions are made, such as the difficulty of factorizing large numbers. On the…
We investigate cryptographic quantum parameter estimation with a high-dimensional system that allows only Bob (Receiver) to access the result and achieve optimal parameter precision from Alice (Sender). Eavesdropper (Eve) only can disturb…
Given a quantum channel -- that is, a completely positive trace-preserving linear map -- as the only communication resource available between two parties, we consider the problem of characterizing the set of classical noisy channels that…
In the generalized Russian cards problem, Alice, Bob and Cath draw $a$, $b$ and $c$ cards, respectively, from a deck of size $a+b+c$. Alice and Bob must then communicate their entire hand to each other, without Cath learning the owner of a…
Quantum methods allow to reduce communication complexity of some computational tasks, with several separated partners, beyond classical constraints. Nevertheless, experimental demonstrations of this fact are thus far limited to some…
Self-testing is the task where spatially separated Alice and Bob cooperate to deduce the inner workings of untrusted quantum devices by interacting with them in a classical manner. We examine the task above where Alice and Bob do not trust…
We initiate the study of quantum races, games where two or more quantum computers compete to solve a computational problem. While the problem of dueling algorithms has been studied for classical deterministic algorithms, the quantum case…
Quantum computers that process information by harnessing the remarkable power of quantum mechanics are increasingly being put to practical use. In the future, their impact will be felt in numerous fields, including in online casino games.…
In the paper it is proven that the two-players turn-based stochastic game "Risk or Safety" has a unique solution. Both players need to play the same strategy if they want to maximize their winning chances. An analytical method based on the…
We prove an optimal strategy for the children's game Guess Who? assuming the official rules are in use and that both players ask `classical' questions with a bipartite response. Applying a technique described in [Rabern, B \& Rabern, L…