Related papers: Real Time Relativity
Ray tracing algorithm simulates the physical movements of a huge amount of rays to render a high quality image, in which the tracing procedure for each ray can be implemented in parallel. By leveraging the inherent parallelism of quantum…
This paper identifies and confirms a perceptual phenomenon: when users interact with simulated objects in a virtual environment where the users' scale deviates greatly from normal, there is a mismatch between the object physics they…
Theoretical and observational arguments are listed in favor of a new principle of relativity of units of measurements as the basis of a conformal-invariant unification of General Relativity and Standard Model by replacement of all masses…
GYOTO, a general relativistic ray-tracing code, is presented. It aims at computing images of astronomical bodies in the vicinity of compact objects, as well as trajectories of massive bodies in relativistic environments. This code is…
Is time travel possible? What is Einstein's theory of relativity mathematically predicting in that regard? Is time travel related to the so-called clock 'paradoxes' of relativity and if so how? Is there any accurate experimental evidence of…
Light-in-flight (LIF) imaging is the measurement and reconstruction of light's path as it moves and interacts with objects. It is well known that relativistic effects can result in apparent velocities that differ significantly from the…
Visual Reinforcement Learning is a popular and powerful framework that takes full advantage of the Deep Learning breakthrough. It is known that variations in input domains (e.g., different panorama colors due to seasonal changes) or task…
In this paper, we review the background of physical reality, virtual reality, and some traditional mixed forms of them. Based on the current knowledge, we propose a new unified concept called symmetrical reality to describe the physical and…
An orbiting `photon clock' is proposed to test directly the relativity of simultaneity effect of special relativity. This is done by exchanging microwave signals between two satellites in low Earth orbit carrying clocks that have previously…
This paper introduces a novel interaction method for virtual and augmented reality called look-and-twist, which is directly analogous to point-and-click operations using a mouse and desktop. It is based on head rotation alone and is…
Virtual reality (VR) interfaces for robots provide a three-dimensional (3D) view of the robot in its environment, which allows people to better plan complex robot movements in tight or cluttered spaces. In our prior work, we created a VR…
While special relativity imposes an absolute speed limit at the speed of light, our Universe is not empty Minkowski spacetime. The constituents that fill the interstellar/intergalactic vacuum, including the cosmic microwave background…
We present a relativistic space-time diagram that displays in true magnitudes the readings (daytimes) of two inertial reference frames clocks. One reference frame is the rest frame for one clock. This diagram shows that two events…
Virtual reality (VR) is an emerging technology of great societal potential. Some of its most exciting and promising use cases include remote scene content and untethered lifelike navigation. This article first highlights the relevance of…
We present a framework for relativistic quantum metrology that is useful for both Earth-based and space-based technologies. Quantum metrology has been so far successfully applied to design precision instruments such as clocks and sensors…
Recent advances in optical atomic clocks and optical time transfer have enabled new possibilities in precision metrology for both tests of fundamental physics and timing applications. Here we describe a space mission concept that would…
Real time applications such as robotic require real time actions based on the immediate available data. Machine learning and artificial intelligence rely on high volume of training informative data set to propose a comprehensive and useful…
In Minkowski spacetime, we consider an isolated system made of two pointlike bodies interacting at a distance, in the nonradiative approximation. Our framework is the covariant and a priori Hamiltonian formalism of "predictive relativistic…
This paper describes our recent effort to use virtual reality to simulate threatening emergency evacuation scenarios in which a robot guides a person to an exit. Our prior work has demonstrated that people will follow a robot's guidance,…
The input to the distant representatives problem is a set of $n$ objects in the plane and the goal is to find a representative point from each object while maximizing the distance between the closest pair of points. When the objects are…