Related papers: Real Time Relativity
It is shown how, within the framework of general relativity and without the introduction of wormholes, it is possible to modify a spacetime in a way that allows a spaceship to travel with an arbitrarily large speed. By a purely local…
The virtual reality (VR) provides us a three-dimensional, immersive, and fully interactive visualization environment. To make the best use of the VR's potential in scientific visualization, a VR visualization software named VFIVE has been…
We investigate the conditions under which computer programs represent correctly, in polar coordinates, the relativistic transformation equations for the space-time coordinates of the same event.
Augmented Reality is the fusion of virtual components and our real surroundings. The simultaneous visibility of generated and natural objects often requires users to direct their selective attention to a specific target that is either real…
Perceptual illusions based on the spatial correspondence between objects and displayed images have been pursued by artists and scientists since the 15th century, mastering optics to create crucial techniques as the linear perspective and…
Different aspects of relativity, mainly in a canonical formulation, relevant for the question "Is spacetime nothing more than a mathematical space (which describes the evolution in time of the ordinary three-dimensional world) or is it a…
Surprisingly, the issue of events localization in spacetime is poorly understood and a fortiori realized even in the context of Einstein's relativity. Accordingly, a comparison between observational data and theoretical expectations might…
The special theory of relativity is constructed demanding the retention of the rectilinear form of a trajectory and invariance of the wave equation under linear transformations of space and time coordinates. The usual approach to relativity…
Simple physical models of a measuring rod and of a clock are used to demonstrate the contraction of objects and clock retardation in special relativity. It is argued that the models could help in promoting student understanding of special…
Special relativity theory is generalized to two or more ``maximal'' signalling speeds. This framework is discussed in three contexts: (i) as a scenario for superluminal signalling and motion, (ii) as the possibility of two or more ``light''…
In real life, grasping is one of the fundamental and effective forms of interaction when manipulating objects. This holds true in the physical and virtual world; however, unlike the physical world, virtual reality (VR) is grasped in a…
The concept of a physical space, which actualizes Euclidean geometry, is not confined to the statics of solids but extensible to the phenomena where Newtonian mechanics is valid, defining its concept of time. The laws of propagation of…
Projection-based augmented reality (AR) has much potential, but is limited in that it requires burdensome installations and prone to geometric distortions on display surface. To overcome these limitations, we propose AIR. It can be carried…
It is proved by means of the dynamical effects of special relativity that velocity caused by accelerating process is not a relative concept. The influence of accelerating process should be considered in space-time theory. Besides the…
Beyond novel view synthesis, Neural Radiance Fields are useful for applications that interact with the real world. In this paper, we use them as an implicit map of a given scene and propose a camera relocalization algorithm tailored for…
The Breakthrough Starshot project aims to send centimeter-sized, gram-scale "StarChip" probes to Alpha Centauri at a speed of $\sim0.2c$. On the other hand, Zhang \& Li recently proposed that trans-relativistic cameras may be sent to any…
Visual navigation using only a single camera and a topological map has recently become an appealing alternative to methods that require additional sensors and 3D maps. This is typically achieved through an "image-relative" approach to…
Different formulations of special relativity are theoretically discussed. First an invariant formulation, i.e., the ''true transformations (TT) relativity,'' is exposed. There a physical quantity is represented by a true tensor which…
Creating realistic virtual assets is a time-consuming process: it usually involves an artist designing the object, then spending a lot of effort on tweaking its appearance. Intricate details and certain effects, such as subsurface…
An orbiting `photon clock' is proposed to test directly the relativity of simultaneity of special relativity. This is done by comparison of the arrival times at a ground station of three microwave signals transmitted by two satellites…