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Collective movement is observed widely in nature, where individuals interact locally to produce globally ordered, coherent motion. In typical models of collective motion, each individual takes the average direction of multiple neighbors,…
Although the traits emerged in a mass gathering are often non-deliberative, the act of mass impulse may lead to irre- vocable crowd disasters. The two-fold increase of carnage in crowd since the past two decades has spurred significant…
Popular hypotheses about the origins of collective adaptation are related to two basic behaviours: protection from predators and a combined search for food resources. Among the anti-predator explanations, the predator confusion hypothesis…
In transportation networks, a spontaneous jamming transition is often observed, e.g in urban road networks and airport networks. Because of this instability, flow distribution is significantly imbalanced on a macroscopic level. To mitigate…
People tend to walk in groups, and interactions with those groups have a significant impact on crowd behavior and pedestrian traffic dynamics. Social norms can be seen as unwritten rules regulating people interactions in social settings.…
Theoretical models of populations and swarms typically start with the assumption that the motion of agents is governed by the local stimuli. However, an intelligent agent, with some understanding of the laws that govern its habitat, can…
Modern methods for counting people in crowded scenes rely on deep networks to estimate people densities in individual images. As such, only very few take advantage of temporal consistency in video sequences, and those that do only impose…
People counting system in crowded places has become a very useful practical application that can be accomplished in various ways which include many traditional methods using sensors. Examining the case of real time scenarios, the algorithm…
We present a formal treatment of the Crowd-Anticrowd theory of Minority Games played by a population of competing agents. This theory is built around a description of the crowding which arises within the game's strategy space. Earlier works…
Simulation models of pedestrian dynamics have become an invaluable tool for evacuation planning. Typically crowds are assumed to stream unidirectionally towards a safe area. Simulated agents avoid collisions through mechanisms that belong…
Recent advances in bottleneck studies have highlighted that different architectural adjustments at the exit may reduce the probability of clogging at the exit thereby enhancing the outflow of the individuals. However, those studies are…
When a large group of pedestrians moves around a corner, most pedestrians do not follow the shortest path, which is to stay as close as possible to the inner wall, but try to minimize the travel time. For this they accept to move on a…
Motivated by recent findings that human mobility is proxy for crime behavior in big cities and that there is a superlinear relationship between the people's movement and crime, this article aims to evaluate the impact of how these findings…
We numerically examine clogging transitions for bidisperse disks flowing through a two dimensional periodic obstacle array. We show that clogging is a probabilistic event that occurs through a transition from a homogeneous flowing state to…
Populations of agents often exhibit surprising collective behavior emerging from simple local interactions. The common belief is that the agents must posses a certain level of cognitive abilities for such an emerging collective behavior to…
We study the crowding of near-extreme events in the time gaps between successive finishers in major international marathons. Naively, one might expect these gaps to become progressively larger for better-placing finishers. While such an…
We use a basic setup of two coupled exclusion processes to model a stylised situation in evacuation dynamics, in which evacuees have to choose between two escape routes. The coupling between the two processes occurs through one common point…
It has become widely known that when two flows of pedestrians cross stripes emerge spontaneously by which the pedestrians of the two walking directions manage to pass each other in an orderly manner. In this work, we report about the…
Increasing attention is being given to the modeling and simulation of traffic flow and crowd movement, two phenomena that both deal with interactions between pedestrians and cars in many situations. In particular, crowd simulation is…
Many observations in the dynamics of pedestrian crowds, including various self-organization phenomena, have been successfully described by simple many-particle models. For ethical reasons, however, there is a serious lack of experimental…